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 Hottest 2 Players
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 Title    Publisher    Price  
Great Yith

Great Yith


The missing Great Yith card, of the NecronomiCORP The horror survival game ...   [click here for more]
Gnomosapiens  Pay What You Want

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Halloween Candy (Second Edition)

Halloween Candy (Second Edition)

David Libby  Pay What You Want

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Holosseum

Holosseum

Matt Burks  Pay What You Want

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Hop, Skip, and a Jump Tokens

Hop, Skip, and a Jump Tokens


All the tokens needed to play Hop, Skip, and a Jump! Included for POD Tokens are: The numbers of tokens in the printable PDF are different because they can be printed as needed. Hop, Skip, and a Jump! is a game for 2-4 players. ...   [click here for more]
Multiversal Games  Pay What You Want

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Instant Hockey

Instant Hockey


2 Player card game for Ice Hockey fans and for non-sports fans too! No difficult and time consuming preparations. Instantly ready to play! Very easy to learn Player can play hand in various ways: Same cards. A different outcome A clever Deductive Deck Mechanism adds intelligence to randomness since winning side and losing side can affect the situations in the game in a new exciting way! Bluffing...   [click here for more]
Tomi K Rantala  Pay What You Want

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Jackknife Trail

Jackknife Trail


Jackknife Trail is a complete action role playing, frontier exploring, character leveling, hunt and grab, loot finding, adventure game that's built around the usage of a single deck of ordinary playing cards. If you're familiar with the Cards & Catacombs rules, you'll have no problem adjusting.  This game is designed to function as a solitaire experience as well as a group-based crawl. Jackknife...   [click here for more]
Harrington Martin Books  Pay What You Want

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Kitsune-Ken

Kitsune-Ken


The Supernatural Fox Kitsune-Ken (Fox Fist) is a traditional Japanese hand-gesture game that originated in China. Often played by Samurai, as a drinking game, and Geisha for entertainment, in Kitsune-Ken, a Supernatural Fox (Kitsune) defeats the Village Head (shōya), who defeats the hunter (ryōshi), who defeats the fox. Fox Becomes Paper Eventually, Kitsune-Ken made it’s way to Europe and...   [click here for more]
Famed Games  Pay What You Want

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Koth:Chronicles of War

Koth:Chronicles of War


Koth is a two-player, fantasy-themed duel card game in which players assume the roles of the two attendents (Sina or Ames) of the god of war; Koth of the game world, to decide the outcome of a battle between Orcs and Humans. For rules and more, visit http://getkoth.com/ ...   [click here for more]
Utku Tönel  Pay What You Want

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Mad Nurse

Mad Nurse


Send a deck of cards to your least favorite politician! Or keep a set for the break room. The back surface features a nitrile clad hand dislpaying universal sign language for, “Maybe you should do more research before publicly delivering such an inflammatory message to the most trusted profession.” The other side of these cards reads either, “C” (x3), ”F” (x3),...   [click here for more]
Mad Nurse  Pay What You Want

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Mining Inc

Mining Inc


IMPORTANT: To play Mining Inc, you MUST use paperclips that are not included in this purchase. Any type of paperclip should work. At most, you will need 43 paperclips (but likely much less). This game is thematically similar to the flash game, motherload. In Mining Inc., you upgrade your mining operation to mine deeper into the ground. Your goal is to discover one of four valuable artifacts hidden...   [click here for more]
Gordian Knot Games LLC.  Pay What You Want

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Octagon Combat Arena - for use with Sen So

Octagon Combat Arena - for use with Sen So


The Octagon Combat Arena is not a game, but a game supplement for use with any and all of the Sen So Combat Board Games. The 13”x13” octagon game board is made up of 129 (1 inch) octagons. The octagons are colored to provide the ideal combat space for 2 to 8 players.   Sen So is a 2 or more player strategy board game for ages 10 and up. Most games take about 15-30 minutes to...   [click here for more]
TwinBlade Games  Pay What You Want

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Outlaw Tricks

Outlaw Tricks


Outlaw Tricks is not just one, but a pair of wild-west trick-taking games based around classic playing card suits, with 10 primary cards, 4 score cards, and a sheriff card. The objective in each game is to avoid taking the tricks (Hearts-style), and choosing the best card to play to gain the most loot (diamonds), keep yourself alive (hearts), increase your defense (clubs), and take down the sheriff...   [click here for more]
Wooden Robot Games  Pay What You Want

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Poisoned Chalice: Pass the Cup

Poisoned Chalice: Pass the Cup


Poisoned Chalice is a card game for 2 to 6 players. In it, you are competing nobles at a banquet table. As talk passes around the table you are adding wine (cards) to a shared chalice (common pile). When the chalice is full, the player holding it drinks (wins the trick). However, as well as wine you can choose to add poison. Not too much (adding up to exactly 31) has no effect, but too much (adding...   [click here for more]
BoswellAN  Pay What You Want

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Robot Sen So - Less ink version

Robot Sen So - Less ink version


Yes you are a Robot! Does that compute? Designed as the ultimate fighting machine combat is all you know. Any opponent that faces you in the arena will be put to the test. You cannot and will not be stopped! All other contestants will fall before your next rest cycle. It is time for you to do what you were made for…FIGHT!    Sen So is a 2 or more player strategy board game for...   [click here for more]
TwinBlade Games  Pay What You Want

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System 7: Rulebook

System 7: Rulebook


System 7 is a LARP CCG where Players choose 7 cards each game that define their Character.  System 7 is made of 4 products; System 7 Rulebook (Free), The Shards, The Magic Items and the NPCs.  To provide the greatest control over prints, these are sold as three separate files. For best results 5 copies of the Shards are recomended and 2 copies of the Magic Items plus either 1 or 6...   [click here for more]
Charke Publishing  Pay What You Want

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X-Card from Hounds and Jackals - Proceeds will go to Doctors Without Borders

X-Card from Hounds and Jackals - Proceeds will go to Doctors Without Borders


As a big believer in psychological safety in games and simulation, I love the "X" Card. No point causing traumatic experiences when a few easy actions can reduce the chance of them occurring! A really great review of some of the tools and techniques can be found at Safety Tools for Tabletop RPGs from Thomas Weinbeger, of Dramadice. I truly believe in tools such as the “X” card.  Although it’s...   [click here for more]
Hounds and Jackals Games and Magic  Pay What You Want

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