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+1 stealth action. Put this card in play in your uncontrolled region with 3 training counters. During your unlock phase, burn a training counter from this card. You may burn counters from no more than two recruits each unlock phase. When the last training counter is burned, move this card to your ready region; it becomes a 3-capacity, non-unique Assamite with Celerity [cel], Obfuscate [obf], Potence... [click here for more] |
Black Chantry Productions |
$0.40
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[obt] +1 stealth. [OBT] +2 stealth.... [click here for more] |
Black Chantry Productions |
$0.35
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Keepers of Tradition reprint bundle 1
Updated April 2022 for lates in print texts
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect... [click here for more] |
Black Chantry Productions |
$26.00
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Unique. Put this card in play. Cards requiring Chimerstry [chi] cost Ravnos 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires.... [click here for more] |
Black Chantry Productions |
$0.35
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[ser] (D) Burn the Edge to burn 2 pool from your prey. Minions you control cannot bleed until the end of the turn. [SER] As above, but your prey burns 3 pool.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent. 2 votes (titled): During your unlock phase, Scout can burn 2 blood to lock an ally or younger vampire controlled by your prey. Reaction cards cost her +1 blood. ... [click here for more] |
Black Chantry Productions |
$0.40
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Keepers of Tradition reprint bundle 2
Updated card Tets April 2022
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to... [click here for more] |
Black Chantry Productions |
$26.00
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[vic] Strike: strength+1 ranged damage. If this striking minion takes 4 or more damage this combat, they go to torpor. [VIC] As above, with 1 optional press, only usable to continue combat, and once each round this combat, this vampire can strike, ranged: steal 2 blood or life (becoming blood). ... [click here for more] |
Black Chantry Productions |
$0.35
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Unique location. Put pool you burn to unlock infernal minions you control using the infernal trait on this card. During an action, you can burn X counters from this card to reduce a bleed against you by X. Burn all the counters from this card during your predator's discard phase. ... [click here for more] |
Black Chantry Productions |
$0.41
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Demon with 4 life. 3 strength, 0 bleed. Abyssal Hunter can inflict 1 damage on any minion as a (D) action. During your unlock phase, Abyssal Hunter inflicts 1 damage on a ready vampire you control. Burn Abyssal Hunter if any ranged aggravated damage is inflicted on it (even if prevented).... [click here for more] |
Black Chantry Productions |
$0.35
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[dom] (D) Bleed with +1 bleed. [obe] (D) Bleed with +1 bleed. Vampires with Dementation [dem], mortals, and mages get -1 intercept during this action. [OBE] +1 stealth action. (D) Take control of a Malkavian, Malkavian antitribu, mortal, or mage until the end of the turn. ... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat priscus: Once each turn, after a vampire in combat with Sascha goes to torpor, you can get +2 hand size until the end of the turn. ... [click here for more] |
Black Chantry Productions |
$0.35
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[dem] [ACTION] Unlock an ally or younger vampire. [obe] As [dem] above, with +1 stealth. [OBE] [REACTION] Cancel a card as it is played by another Methuselah that would be put on a vampire with Dementation [dem] they do not control. Usable even if there is no action.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Xeper gets +1 vote for each ready unique infernal vampire you control. He can steal an ally controlled by another Methuselah as a (D) action. Infernal. ... [click here for more] |
Black Chantry Productions |
$0.41
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Sabbat Archbishop of New York: Once each turn, Francisco can burn 1 blood to get +1 bleed for the current action.... [click here for more] |
Black Chantry Productions |
$0.35
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Demon with 3 life. 1 strength, 0 bleed. Damage from Succubus's hand strikes is aggravated. During a bleed action, she can burn 1 life to get +1 bleed. She can steal 1 blood (becoming life) or life from a minion as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. [ser] (D) Lock a ready minion controlled by your prey. [SER] As above, and put 1 corruption counter on the target minion. If the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal the target minion.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique. Put this card in play. Cards requiring Vicissitude [vic] cost Tzimisce 1 fewer blood. Minions can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ... [click here for more] |
Black Chantry Productions |
$0.35
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[obt] Strike: combat ends. [OBT] As above, and the opposing minion burns 1 blood or life after combat ends (even at long range).... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. [cel][qui] Put this card on this vampire. Blood this vampire spends to play cards requiring Celerity [cel] or Quietus [qui] is put on this card instead of the blood bank. During your unlock phase, move 1 blood from this card to this vampire. [CEL][QUI] As above, but move 2 blood from this card to this vampire during your unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.40
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Unique. Put this card in play. You can lock this card during your minion phase to unlock a ready Daughter of Cacophony. Titled vampires can call a referendum to burn this card as a +1 stealth political action. ... [click here for more] |
Black Chantry Productions |
$0.41
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Unique location. When a ready Assamite you control is the target of a (D) action or is chosen by the acting Methuselah in the terms of a referendum, you can lock this location to unlock the acting minion and have the action or referendum fail. Only usable as the (D) action is announced or during the polling step of the referendum before votes and ballots are cast. ... [click here for more] |
Black Chantry Productions |
$0.40
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Independent: Vlad uses and can play cards requiring a title or a sect as if he had that required title or were of that required sect. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat.... [click here for more] |
Black Chantry Productions |
$0.35
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Sabbat priscus: Once each round, Lady Vadislava can burn 1 blood to make the damage from her hand strikes aggravated that round.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: While Guillaume is ready, you get +1 hand size for each location you control. He gets +1 stealth during recruit and employ actions.... [click here for more] |
Black Chantry Productions |
$0.35
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Wraith with 1 life. [nec] Masquer is immune to non-aggravated damage. The employer gets +1 intercept. You can burn this retainer to give any minion +1 intercept. [NEC] As above, but Masquer has 2 life.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. [for] Rescue up to two vampires from torpor. Vampires can ignore the normal prey, predator or target restrictions for blocking this action. [obe] Put this card on this vampire. During your unlock phase, this vampire can gain 1 blood. Vampires can burn this card as a (D) action. [OBE] As [obe] above, but this vampire can gain 2 blood.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Gaël can never have more than 1 intercept; any additional intercept she gains is lost. ... [click here for more] |
Black Chantry Productions |
$0.41
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Usable by a locked vampire. Only usable after a combat involving this Assamite and a minion with a contract naming this Assamite. Only usable if the opposing minion is not ready and this Assamite is ready. This Assamite gains enough blood from the blood bank to reach full capacity, and the contract is burned if still in play.... [click here for more] |
Black Chantry Productions |
$0.40
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+1 stealth action. [obt] (D) Inflict 1 unpreventable damage on any minion or retainer. [OBT] As above, and put this card on the target minion; you still control this card. The attached minion gets -1 stealth. Burn this card during your unlock phase.... [click here for more] |
Black Chantry Productions |
$0.35
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Requires an Anarch. [chi] +1 stealth, with 1 optional maneuver during the resulting combat if this action is blocked. [obf] +2 stealth. Not usable during a bleed or political action. [obt] The blocking vampire gets -1 intercept.... [click here for more] |
Black Chantry Productions |
$0.35
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Unique. This vampire gets superior Daimoinon [DAI] and is infernal. Cards requiring Daimoinon [dai] cost this vampire -2 blood. If this vampire is locked during your master phase, burn this equipment. ... [click here for more] |
Black Chantry Productions |
$0.41
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+1 stealth action. [nec] Hunt, or burn a wraith to hunt with +3 hunt (this is a (D) action if you do not control the wraith). [NEC] As above, with an additional +1 hunt.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Cards requiring Vicissitude [vic] cost The Dracon 1 fewer blood. He inflicts +1 damage or steals 1 additional blood or life with ranged strikes (even at close range). Flight [FLIGHT]. +1 bleed. +2 strength.... [click here for more] |
Black Chantry Productions |
$0.35
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+1 stealth action. [qui] (D) Choose a clan. Lock all younger vampires of the chosen clan. [QUI] As above, and each of those vampires burns 1 blood. ... [click here for more] |
Black Chantry Productions |
$0.40
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Only usable during a recruit ally action. [vic] Put this card on the ally and lock the ally after action resolution if this action is successful. Actions requiring Dominate [dom] or Presence [pre] have no effect on the attached ally. The attached ally gets -1 bleed and cannot maneuver. [VIC] As above, but the ally is not locked.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable if this vampire is blocked, before block resolution. [chi] Unlock this vampire, and the action ends (unsuccessfully). If an action card was used to perform the action, return it to its owner's hand (discard down afterward). Vampires you control cannot perform the same action again this turn. [CHI] As above, and lock the blocking minion.... [click here for more] |
Black Chantry Productions |
$0.35
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Successful referendum means you gain 1 pool for each ready Daughter of Cacophony you control, and each non-Daughter of Cacophony vampire casting votes or ballots in favor gains 1 blood. ... [click here for more] |
Black Chantry Productions |
$0.41
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Only usable if this vampire blocks an action directed at you (or a card you control), before block resolution. [pre] Lock this blocking vampire. The action continues as if unblocked. This action, all minions get -1 bleed and -1 strength. [obe] As [pre] above, and unlock this blocking vampire after action resolution. [OBE] As [obe] above, but all minions get -2 bleed and -2 strength and cannot use... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable if a minion is bleeding you. [aus][obe] You can look at the acting minion's controller's hand. [AUS][OBE] As above, and the bleed amount is reduced by 1 for each action modifier card in their hand.... [click here for more] |
Black Chantry Productions |
$0.35
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[ser] [ACTION MODIFIER] +1 stealth. [SER] [COMBAT] Maneuver.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: While Nergal is acting, reaction cards cost +1 blood. During an action, he can burn 1 blood to get +1 stealth. Infernal. ... [click here for more] |
Black Chantry Productions |
$0.41
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[aus][qui] (D) Bleed with +1 bleed. If this action is blocked, the blocking minion's controller discards 2 cards at random before block resolution. Those cards are not replaced until after this action. [AUS][QUI] As above, but bleed with +2 bleed. ... [click here for more] |
Black Chantry Productions |
$0.35
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Requires an Anarch. [for] Reduce a bleed against you by 2. [nec] +1 intercept. [obt] Only usable after a vampire successfully bleeds you. The acting vampire burns 2 blood.... [click here for more] |
Black Chantry Productions |
$0.35
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Requires an Anarch. More than one Discipline can be used to play this card. (D) Bleed. [cel] This vampire gains 1 blood. [nec] The bleed is with +1 bleed. [obf] If this action is successful, you can burn an ally controlled by your prey whose cost is not greater than the bleed amount.... [click here for more] |
Black Chantry Productions |
$0.35
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Requires an Anarch. Do not replace until after this action. If you would replace this card, instead you can take this card from your ash heap. [ani] [COMBAT] Strike: hand strike or use a melee weapon strike. This strike is at +1 damage, with 1 optional press. [dom] [ACTION] (D) Bleed with +1 bleed. [qui] [ACTION] +1 stealth action. (D) Enter combat with a minion.... [click here for more] |
Black Chantry Productions |
$0.35
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Only usable before range is determined. A vampire can play only one Skin Trap each round. [vic] The opposing minion cannot dodge this round. [VIC] As above, and the opposing minion cannot strike this round unless they burn 1 blood immediately (allies cannot burn blood).... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: If Nahum is ready during your unlock phase, another ready vampire you control can gain 1 blood. Scarce. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
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[qui] Strike: 1R aggravated damage. Only usable at long range. [QUI] Strike: 2R aggravated damage. Only usable at long range.... [click here for more] |
Black Chantry Productions |
$0.40
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